WR2
Raising Test Scores for All Students: An Administrator's Guide to Improving Standardized Test Performance/Using Data to Make Better Educational Decisions
Picture courtesy of Word Clip Art
Using data to improve instruction
· Set up a school-wide plan
A Everyone needs to be on the same page - teachers, parents, administrators
A Everyone needs to be on the same page - teachers, parents, administrators
· Find data to help design plans for instruction
Us Using spreadsheets to show all data and compare
Us Using spreadsheets to show all data and compare
Back to school with the class of Web 2.0: Part 1.
http://www.solutionwatch.com/512/back-to-school-with-the-class-of-web-20-part-1/
· Entire list of Web 2.0 tools to help teachers
o All researched and testes
o Dealing with all subjects
o Proven help to assist kids in learning
o Entertainment while learning
· Office applications
· Actual classroom cases of Web 2.0 tools
Wide Open Doors. Net
Facts about gaming in education
· “Games, if done right, can become a powerful tool to get groups to work together
o An 8th grader plays 5 hours of games per week
77% of all high schoolers have played games
50% of all kids who play games admit that gaming keeps them from studying
In order to be a good, educational game the student should not feel as though they are playing a game not studying
The quality of the graphics needs to be enticing
Are there multiple levels to offer a challenge?
Does a student want to continue to the next level?
77% of all high schoolers have played games
50% of all kids who play games admit that gaming keeps them from studying
In order to be a good, educational game the student should not feel as though they are playing a game not studying
The quality of the graphics needs to be enticing
Are there multiple levels to offer a challenge?
Does a student want to continue to the next level?
o See article for complete list of facts and statistics
· List of questions to help teachers evaluate gaming sites
The Impact of 1:1 Laptop Use on Middle School Math and Science Standardized Test Scores.
· Longitudinal data comparing pretest and posttest scores using computer group and control group
· Multiple studies done
· Used preexisting test scores as a base for info
· “The results suggest that 1:1 laptop instruction can increase student achievement under certain conditions.”
· Entire study deals with science and math results when a 1:1 student to computer ratio is met
All pictures courtesy of http://www.sxc.hu/
All pictures courtesy of http://www.sxc.hu/
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